職位描述
ID: 213779Title: Character Artist (請到EA官網(wǎng)e投遞簡歷和歐美作品集)(此崗位負責(zé)EA知名3A端游大作,體育游戲,寫實風(fēng)格,偏向?qū)憣嵢宋镱^部和頭發(fā)制作;要求具備基本英文讀寫能力) About EA Create EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We’re a diverse team that is unified through collaboration, culture and craft. Role This artist role is the point of contact between the teams. You’ll align the vision & goals with directors while also having direct creative input and planning in that collaboration. You’ll oversee and follow the art team’s work and quality specific to the 3D creation. You care about the quality consistency, performance, technical pioneering and team growth. You will report and work under the guidance of the character domain lead and senior artists. Responsibilities Assist the Art Director in driving and maintaining the high visual quality of models, inspiring and aligning with the project vision. Partner with AD and other departments to improve the art pipeline. R&D art ****, adapt new techniques, tools, and workflow Collaborate with Production managers to manage the art team's daily activities Detect potential risks in production and work with partners to come up with mitigation plans Create a fun & inspirational environment while coaching artists by providing reviews, growth plans, and generally assisting in their skills Deliver feedback to internal and external teams to maintain art **** understanding and quality for the Project Required Qualifications 5+ years experience in AAA game production as character lead or experienced artist. We expect excellent understanding of human anatomy, hard surface modeling, fabric sculpting, hair creation and texturing. Advanced knowledge of shape language, silhouette, color theory Versatile skill set for a broad range of art ****s Experience contributing to creative briefs, visual targets and prototypes. Expertise in real-time environment creation workflows. We expect you have a strong curiosity and desire to explore the new workflows in the industry. Ability to collaborate with others. Able to polish art quality with other art teams, able to complete optimization, implementation and debugging pass for the asset with TA team. Ability to provide precise and concise feedback by different forms: verbal, written, paint over and presentation. Mainstream game engine experience.
企業(yè)介紹
Electronic Arts (NASDAQ:EA) 成立于1982年,是數(shù)字互動娛樂領(lǐng)域的全球領(lǐng)導(dǎo)廠商,公司業(yè)務(wù)包含游戲的開發(fā)與發(fā)行,并為聯(lián)網(wǎng)的家用主機、行動裝置和個人計算機提供內(nèi)容與在線服務(wù)。總部設(shè)于加州紅木城,有著不少家喻戶曉且高質(zhì)量的作品,如:《戰(zhàn)地風(fēng)云》、《Apex Legends》、《The Sims?》、《Madden NFL》、EA SPORTS?《FIFA》、《Titanfall?》、《植物大戰(zhàn)僵尸》以及《F1?》等。在 Electronic Arts,我們的宗旨是“激勵世界,同享樂游”。我們讓兼具創(chuàng)意、創(chuàng)新和激情的人才共聚一堂,為世界各地的億萬名玩家創(chuàng)造非凡的全新游戲體驗。我們知道我們的長處在于員工的多樣性。我們保證員工處于包容的文化之中,為其提供學(xué)習(xí)和領(lǐng)導(dǎo)的機會,讓其從事職業(yè)生涯中最有影響力、最有價值的工作。我們把我們的員工放在首位。我們?yōu)閱T工提供全面的、著重于健康和福祉的福利保障,以滿足您的需求,并幫助您平衡您的職業(yè)生涯和個人生活。我們提供充滿活力和共同協(xié)作的工作環(huán)境,您可通過我們的員工資源小組進行聯(lián)系和貢獻,享受帶薪休假、產(chǎn)假和育兒假來平衡工作與生活,另外還有免費的電子游戲等更多福利!Electronic Arts 是一個機會平等的雇主。所有招聘決定均不考慮種族、膚色、國籍、血統(tǒng)、生理性別、社會性別、性別認同或表達、性向、年齡、遺傳信息、宗教信仰、殘障狀況、醫(yī)療狀況、懷孕狀況、婚姻狀況、家庭狀況、退伍軍人身份或其他任何受法律保護的特征等因素的影響。EA 還會遵照相關(guān)法律,為符合條件的殘障個體改善工作環(huán)境。公司官網(wǎng):(此頁面展示的游戲產(chǎn)品并非所有都在中國發(fā)行)